Removed Peerless key timers from Rare Serpent Eggs and Draconic Orbs which were missed due to manual overrides in a previous patch
Thank you to Joka for reporting the issue!
Fixed issue with Feudal Wing Armor of Elements reverting to Physical Resistance after a restart instead of matching the element of the Eater property
Thank you to Zeff for reporting the issue!
Fixed issue with Exodus Minion and Exodus Overseer not taking spell damage after their shield has been broken
Thanks Eleos for the troubleshooting, research, and fix!
Fixed Crystal Portal locations for Magincia and Jhelom mint
Thank you to Fuzzy for the report and suggested coordinates!
Fixed text cliloc issue on pet training confirmation gump that inadvertently swapped Poison/Energy resistance messages
Thank you to ThePhaulo (Cedric Fireheart) for the report and Eleos for the fix!
Fixed issue with faster casting potentially going negative when using Protection so now it can only go to 0
Thank you to Eleos for finding the issue!
Changes
Increased drop rate of Miracle Grow on corrupted ENTs from 1% to 5%
Thank you to Joka for the feedback and suggestion!
See separate post for major Necromancy changes!
Additions
New “open book” item to add to the standard player-written books
Available for purchase from provisioners just like Red/Blue/Tan books
Thank you to Somara for the suggestion!
New Necromancy-based artifacts
Currently available via The Forgotten Three mini boss in Deceit that will run during the Treasures of the Undead Lords and Treasures of the Archlich events
After those events end, the artifacts will be available from a new Peerless encounter
New Necromancer lore book quest that includes details of the new Necromancy changes (see separate post)
Dragon Wolf has been added to the rarity taming system (see separate post in next day or so for exciting details)!
Rarity Taming section has been added to the Achievements system!
The 2 existing achievements related to taming have been moved from Character to Rarity Taming just to keep all the taming-related stuff together
4 achievements have been added for each existing rarity pet for taming an Uncommon, Rare, Epic, or Legendary pet.
If you tame a higher-rarity pet, the lesser achievements will auto-complete (i.e. if you tame an Epic before taming an Uncommon or Rare, all 3 of those will be completed)
The new rarity pet (Dragon Wolf) will have 3 additional achievements (Novice/Adept/Master Dragon Wolf Tamer)
Each tier of the achievement will give a slight boost to your chances of taming a rarer version of the Dragon Wolf (see all the details in upcoming post)