Patch Notes 2025-05-30

Fixes

  • Fixed incorrect cliloc for Giant Koi Pie crafting
  • Removed bad/invalid locations from Harvest Maps
    • HUGE thanks to Eleos for all the hard work checking all of the locations!
  • Smuggler’s Toolbox now properly caps at 10 charges instead of 20 and refills appropriately
    • Thank you to Hammerhand for reporting and Eleos of the fix!
  • Shoulder parrots should now properly work when transmogged (both to and from)
    • Thank you Zorua for the question and Eleos for the fix!
  • Smuggler’s liquors now properly a deco item (not chuggable) and uses correct graphics
    • Thank you to Hammerhand for reporting and Eleos for the fix!
  • Dyed cut leather that is used in crafting will now properly retain its hue
    • Thank you to Eleos for reporting and the fix!
  • Tinker jewelry LBODs now properly show the correct amount and gem type
    • Thank you to Eleos for reporting and the fix!
  • Fixed issue where wallet gump did not total correctly when characters had been deleted
    • Thank you to Hexada and others for reporting and Eleos for the fix!
  • Fixes for necro peerless bosses to adjust difficulty

Changes

  • Removed timers from Harvest Maps, Smelter’s Talisman, Cauldron of Transmutation, and Woodman Talisman
  • Added new materials that can be combined into Commodity deeds including grapes, apples, peaches, fairy dragon wings, leather braids, malleable alloy, and solvent flasks
    • Thank you to all who suggested items and Eleos for the code changes!
  • Vile Tentacles can now be added to the Stygian Resource Storage boxes
    • Thank you to Hexada for the suggestion and Eleos for the code changes!
  • Spellbooks and Talismans can now be dyed with the monthly dye tubs in Luna
    • Thank you to Craigs Here and Hexada for the suggestion!
  • Massive improvements to BOD books/gumps including:
    • Searching by name
    • Duplicates rolled into 1 entry (with Quantity count)
    • Collect/gather option from backpack (with filtering by BOD type) via context menu
    • Drop/add/price deeds when book is in backpack OR secure container OR locked down!
    • Easily find SBODS that match a given LBOD
    • Displays BOD point values in gump
    • Filtering based on started/completed LBODs
    • Filtering for standalone SBODs (ones that are not part of any LBOD)
    • Sorting based on quantities and alphabetically
    • Newly added deeds placed at front of book (not end)
    • Move BODs between books without having to drop to pack
    • HUGE HUGE HUGE thanks to Eleos for all her hard work on these improvements!
  • Based on feedback and staff discussions regarding the trial period for fixed resource nodes, Mining and lumberjacking have been changed from just fixed nodes to a combination of fixed and random as follows:
    • Felucca, Ter Mur, and Malas will be random nodes
    • Trammel, Ilshenar, and Tokuno will be fixed nodes
    • The random node facets, will have increased quantities per swing as well as larger “harvest bank” sizes as a reward for being more “difficult” (random)
    • Per swing: fixed facets = 2 ore / 20 lumber, random facets = 4 ore / 40 lumber
  • Sand mining now yields a harvest in 4.5 seconds (3 swings) instead of 9 seconds (6 swings)
    • Thank you to Eleos for the suggestion and the code changes!
  • Doubled the chance of getting white pearls when fishing
  • Changed Mythical Character Token gump button from “Next” to “MORE” to make it more obvious that additional skills are not a second page (future gump rework planned)
    • Thank you to Eleos for the suggestion and code changes!
  • Seed boxes must be locked down to be able to add seeds

Additions

  • Skulls of Power quest compliments of one of our players!
  • Sand mining now has a chance to yield White Pearls as a bonus resource (1% chance)
    • Thank you to Eleos for the suggestion and code changes!
  • Prepping for additional new content

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