Patch Notes 2024-08-21

Fixes

  • Removed Peerless key timers from Rare Serpent Eggs and Draconic Orbs which were missed due to manual overrides in a previous patch
    • Thank you to Joka for reporting the issue!
  • Fixed issue with Feudal Wing Armor of Elements reverting to Physical Resistance after a restart instead of matching the element of the Eater property
    • Thank you to Zeff for reporting the issue!
  • Fixed issue with Exodus Minion and Exodus Overseer not taking spell damage after their shield has been broken
    • Thanks Eleos for the troubleshooting, research, and fix!
  • Fixed Crystal Portal locations for Magincia and Jhelom mint
    • Thank you to Fuzzy for the report and suggested coordinates!
  • Fixed text cliloc issue on pet training confirmation gump that inadvertently swapped Poison/Energy resistance messages
    • Thank you to ThePhaulo (Cedric Fireheart) for the report and Eleos for the fix!
  • Fixed issue with faster casting potentially going negative when using Protection so now it can only go to 0
    • Thank you to Eleos for finding the issue!

Changes

  • Increased drop rate of Miracle Grow on corrupted ENTs from 1% to 5%
    • Thank you to Joka for the feedback and suggestion!
  • See separate post for major Necromancy changes!

Additions

  • New “open book” item to add to the standard player-written books
    • Available for purchase from provisioners just like Red/Blue/Tan books
    • Thank you to Somara for the suggestion!
  • New Necromancy-based artifacts
    • Currently available via The Forgotten Three mini boss in Deceit that will run during the Treasures of the Undead Lords and Treasures of the Archlich events
    • After those events end, the artifacts will be available from a new Peerless encounter
  • New Necromancer lore book quest that includes details of the new Necromancy changes (see separate post)
  • Dragon Wolf has been added to the rarity taming system (see separate post in next day or so for exciting details)!
  • Rarity Taming section has been added to the Achievements system!
    • The 2 existing achievements related to taming have been moved from Character to Rarity Taming just to keep all the taming-related stuff together
    • 4 achievements have been added for each existing rarity pet for taming an Uncommon, Rare, Epic, or Legendary pet.
      • If you tame a higher-rarity pet, the lesser achievements will auto-complete (i.e. if you tame an Epic before taming an Uncommon or Rare, all 3 of those will be completed)
    • The new rarity pet (Dragon Wolf) will have 3 additional achievements (Novice/Adept/Master Dragon Wolf Tamer)
      • Each tier of the achievement will give a slight boost to your chances of taming a rarer version of the Dragon Wolf (see all the details in upcoming post)

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